It has been a bit since I have done a post but I figured I would take
the time to do one now that I actually have the time to do one. As the
title of the post suggests this will be about the defenders of Sigmar's
realm, the soldiers of the Empire. I have been collecting Empire for
many years now and with the release of the new book and an impending
tournament I figured now would be the perfect time to get them out
again. My state of choice is that of Nordland. It is a northern coastal province beset by raids from Norscan marauders and the occasional Dark Elf. I really liked the blue and yellow uniform colors and the back story of the province. Instead of a gun heavy army I liked the idea of a more combined arms approach to army collecting (plus grabbing whatever looked cool) so the main focus of the army is the state troops. Currently the bulk of the army is made up of 40 halberdiers, 30 spearmen, 30 gunners, and 50 swordsmen with some militia and crossbowmen thrown in. But that of course is not what I am taking to the tournament so here is my 2000 point list and a brief discussion of why I picked what I did. As always I welcome thoughts and suggestions.
Lord: Level 4 celestial wizard mounted on a Hurricanum with a dispel scroll. 350 points
Heroes: Captain with plate armor, battle standard, and Griffon Standard. 151 points
Priest with a great weapon and heavy armor 72 points
Core: Halberdiers (29) with full command, detachment of 10 gunners 204 points and 90 points
Swordsmen (24) with full command 198 points
Knights (10) full command 250 points
Gunners (10) 90 points
Special: Greatswords (20) full command 250 points
Cannon 120 points
Mortar 100 points
Rare: Helblaster Volley Gun 120 points
Total 1995 points
Okay so here is the break down. The captain with the banner goes with the halberdiers and bolsters their leadership and with the banner the bonus for ranks is doubled in combat resolution. They are there to take charges and die and the gunner detachment is there for moral support. The swordsmen are joined by the priest and have counter charge duties. The knights will do what they are meant to do (hopefully) and that is flank charge for some carnage. The last gunner unit is a support fire unit for the main line for whatever gets close. The big guns are there for unit killing (mortar and helblaster) and monster killing (cannon) and will be kept in a nice secure position from which they can rain death. The greatswords are there to provide another solid anchor for the main line. I will be happy for them to take a charge or counter charge if they are able. Finally the Hurricanum is me falling for new shiny syndrome. It looks cool and should be fun to play with. This is my first real foray into a more competitive Fantasy scene so any advice would be appreciated.
Cheers and happy gaming!!